I’ve taken a bit of a turn with production over the last few weeks to
concentrate on finishing a demo that I can share with beta-tester
backers. I’m pulling together the first 6 levels at a pretty high
quality (closer to beta than alpha)... After I finish this
demo build I will turn back to finishing the remaining levels and thus
complete the alpha. I think realistically it will be sometime in May.
Full beta should follow pretty quickly since the first half of the game
has become increasingly refined. I’m targeting a July release at this
point. I can tell now that even that timeframe will be a challenge, but I
believe this is realistic, and I will keep you posted with progress as
we get closer.
Read more of this post on the Kickstarter project page...
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